![]() You may choose a character immediately, or use "observer mode" to mix things up before playing.Įach start date has its own major powers and regional dynamics. Also, tribal realms become less common in some parts of the world.įaith-wise, at later start dates, pagans become less common across the world, displaced by the Abrahamic faiths or the Indian religions. Expect larger wars at later start dates, as crusades and jihads are called, and as hordes invade from off-map.Īt later start dates, nomads may find it difficult to destroy holdings via pillages due to the increased number of buildings revolts arising from pillages also have increased troop counts. ![]() ![]() Large realms become more stable and merchant republics become economic powerhouses. As technology advances, holdings tend to have more buildings pre-built tribal realms also tend to be relatively weaker compared to feudal realms, as feudal realms utilize advanced tech for construction of buildings.
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